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DEXTalk Project

client

Telkom Design

Year

2024-Now

Project type

Leadership

Role

Coordinator/Project Lead

SCOPE

Internal Organization

Tools

Teams & OneDrive

DEXTalk is Telkom Design’s internal speaker series. I led a three-person team that organized three sessions per quarter and reported results to stakeholders. The series has held 30+ events since 2024, with 120+ participants per quarter.

​

As part of its efforts to continuously enhance team competencies and strengthen a collaborative culture, Telkom Design regularly hosts DEXTalk, an internal forum in the form of knowledge-sharing sessions and casual discussions.

Overview

DEXTalk is a monthly online event that gives talents within Telkom Design a platform to showcase their public speaking skills and share their knowledge with others. The topics are diverse, ranging from project experiences and design processes to challenges in developing digital products. It also encourages cross-role learning among UI/UX Designers, UX Researchers, UX Writers, and Visual Designers. DEXTalk is open to internal participants and members from other chapters within Telkom.

My role

Led a three-member team to organize three DEXTalk events each quarter, featuring different topics and speakers, and reported the progress and results to stakeholders.

Goals

  1. Increase quarterly participation compared to the previous leadership period.
  2. Achieve an average quantitative feedback score of above 4.0/5.0 per quarter.
  3. Lead a three-member team and provide clear direction for planning and running DEXTalk.

the Challenges

  1. Balancing DEXTalk with My Main ResponsibilitiesBesides managing DEXTalk, I continued working as a UI/UX Designer across various projects within Telkom Design. This required me to allocate extra time to DEXTalk while balancing its responsibilities with my main role
  2. High Targets with Limited ResourcesStakeholders expected high participation and positive feedback despite limited resources, including funding and manpower. I had to work closely with my team to manage these constraints and keep the events running smoothly.

Process

01

Weekly Discussion

Held weekly discussions with the team to review progress and plan the upcoming event for the month.

Weekly Discussion

02

Pre-Event Preparation

Assigned a person in charge (PIC) for each event and coordinated progress on the speaker, moderator, event announcements, and Microsoft Teams setup.

Pre-Event Preparation

03

Event Day

Ensured all preparations were in place and monitored the event to keep everything running according to plan.

Event Day

04

Event Reporting

Reported the event's progress and final results to stakeholders.

Event Reporting

Gathering Feedback and Improving Event Quality

Gathering Feedback and Improving Event Quality

Feedback is essential to improving event quality over time, and DEXTalk is no exception. We aimed to establish regular focus group discussions (FGDs) with talents across Telkom Design to hear their feedback directly, rather than relying solely on online feedback forms. With support from a UX Researcher, we organized discussion sessions to identify what we should maintain, improve, or reduce in future events.

ACHIEVEMENT

30+

events held since 2024.

120+

participants per quarter.

4.5 ⭐️

average quantitative feedback score based on data from 2024-2026

What i learned

  1. Managing People: Leading three people with different expectations, workflows, and priorities was challenging, but it helped me develop my leadership skills.
  2. Managing Expectations: Limited resources can be challenging, but effective teamwork and communication help us find ways to meet expectations within those constraints.
  3. Teamwork is a Must: Clear communication and collaboration are essential to addressing challenges and keeping a team aligned when working as a coordinator or leader.

Back to Work

DEXTalk Project

client

Telkom Design

Year

2024-Now

Project type

Leadership

Role

Coordinator/Project Lead

SCOPE

Internal Organization

Tools

Teams & OneDrive

DEXTalk is Telkom Design’s internal speaker series. I led a three-person team that organized three sessions per quarter and reported results to stakeholders. The series has held 30+ events since 2024, with 120+ participants per quarter.

​

As part of its efforts to continuously enhance team competencies and strengthen a collaborative culture, Telkom Design regularly hosts DEXTalk, an internal forum in the form of knowledge-sharing sessions and casual discussions.

Overview

DEXTalk is a monthly online event that gives talents within Telkom Design a platform to showcase their public speaking skills and share their knowledge with others. The topics are diverse, ranging from project experiences and design processes to challenges in developing digital products. It also encourages cross-role learning among UI/UX Designers, UX Researchers, UX Writers, and Visual Designers. DEXTalk is open to internal participants and members from other chapters within Telkom.

My role

Led a three-member team to organize three DEXTalk events each quarter, featuring different topics and speakers, and reported the progress and results to stakeholders.

Goals

  1. Increase quarterly participation compared to the previous leadership period.
  2. Achieve an average quantitative feedback score of above 4.0/5.0 per quarter.
  3. Lead a three-member team and provide clear direction for planning and running DEXTalk.

the Challenges

  1. Balancing DEXTalk with My Main ResponsibilitiesBesides managing DEXTalk, I continued working as a UI/UX Designer across various projects within Telkom Design. This required me to allocate extra time to DEXTalk while balancing its responsibilities with my main role
  2. High Targets with Limited ResourcesStakeholders expected high participation and positive feedback despite limited resources, including funding and manpower. I had to work closely with my team to manage these constraints and keep the events running smoothly.

Process

01

Weekly Discussion

Held weekly discussions with the team to review progress and plan the upcoming event for the month.

Weekly Discussion
Pre-Event Preparation

02

Pre-Event Preparation

Assigned a person in charge (PIC) for each event and coordinated progress on the speaker, moderator, event announcements, and Microsoft Teams setup.

03

Event Day

Ensured all preparations were in place and monitored the event to keep everything running according to plan.

Event Day
Event Reporting

04

Event Reporting

Reported the event's progress and final results to stakeholders.

Gathering Feedback and Improving Event Quality

Gathering Feedback and Improving Event Quality

Feedback is essential to improving event quality over time, and DEXTalk is no exception. We aimed to establish regular focus group discussions (FGDs) with talents across Telkom Design to hear their feedback directly, rather than relying solely on online feedback forms. With support from a UX Researcher, we organized discussion sessions to identify what we should maintain, improve, or reduce in future events.

ACHIEVEMENT

events held since 2024.

participants per quarter.

average quantitative feedback score based on data from 2024-2026

What i learned

  1. Managing People: Leading three people with different expectations, workflows, and priorities was challenging, but it helped me develop my leadership skills.
  2. Managing Expectations: Limited resources can be challenging, but effective teamwork and communication help us find ways to meet expectations within those constraints.
  3. Teamwork is a Must: Clear communication and collaboration are essential to addressing challenges and keeping a team aligned when working as a coordinator or leader.

Back to Work

DEXTalk Project

client

Telkom Design

Year

2024-Now

Project type

Leadership

Role

Coordinator/Project Lead

SCOPE

Internal Organization

Tools

Teams & OneDrive

DEXTalk is Telkom Design’s internal speaker series. I led a three-person team that organized three sessions per quarter and reported results to stakeholders. The series has held 30+ events since 2024, with 120+ participants per quarter.

​

As part of its efforts to continuously enhance team competencies and strengthen a collaborative culture, Telkom Design regularly hosts DEXTalk, an internal forum in the form of knowledge-sharing sessions and casual discussions.

Overview

DEXTalk is a monthly online event that gives talents within Telkom Design a platform to showcase their public speaking skills and share their knowledge with others. The topics are diverse, ranging from project experiences and design processes to challenges in developing digital products. It also encourages cross-role learning among UI/UX Designers, UX Researchers, UX Writers, and Visual Designers. DEXTalk is open to internal participants and members from other chapters within Telkom.

My role

Led a three-member team to organize three DEXTalk events each quarter, featuring different topics and speakers, and reported the progress and results to stakeholders.

Goals

  1. Increase quarterly participation compared to the previous leadership period.
  2. Achieve an average quantitative feedback score of above 4.0/5.0 per quarter.
  3. Lead a three-member team and provide clear direction for planning and running DEXTalk.

the Challenges

  1. Balancing DEXTalk with My Main ResponsibilitiesBesides managing DEXTalk, I continued working as a UI/UX Designer across various projects within Telkom Design. This required me to allocate extra time to DEXTalk while balancing its responsibilities with my main role
  2. High Targets with Limited ResourcesStakeholders expected high participation and positive feedback despite limited resources, including funding and manpower. I had to work closely with my team to manage these constraints and keep the events running smoothly.

Process

01

Weekly Discussion

Held weekly discussions with the team to review progress and plan the upcoming event for the month.

Weekly Discussion
Pre-Event Preparation

02

Pre-Event Preparation

Assigned a person in charge (PIC) for each event and coordinated progress on the speaker, moderator, event announcements, and Microsoft Teams setup.

03

Event Day

Ensured all preparations were in place and monitored the event to keep everything running according to plan.

Event Day
Event Reporting

04

Event Reporting

Reported the event's progress and final results to stakeholders.

Gathering Feedback and Improving Event Quality

Gathering Feedback and Improving Event Quality

Feedback is essential to improving event quality over time, and DEXTalk is no exception. We aimed to establish regular focus group discussions (FGDs) with talents across Telkom Design to hear their feedback directly, rather than relying solely on online feedback forms. With support from a UX Researcher, we organized discussion sessions to identify what we should maintain, improve, or reduce in future events.

ACHIEVEMENT

30+

events held since 2024.

120+

participants per quarter.

4.5 ⭐️

average quantitative feedback score based on data from 2024-2026

What i learned

  1. Managing People: Leading three people with different expectations, workflows, and priorities was challenging, but it helped me develop my leadership skills.
  2. Managing Expectations: Limited resources can be challenging, but effective teamwork and communication help us find ways to meet expectations within those constraints.
  3. Teamwork is a Must: Clear communication and collaboration are essential to addressing challenges and keeping a team aligned when working as a coordinator or leader.

Back to Work

DEXTalk Project

client

Telkom Design

Year

2024-Now

Project type

Leadership

Role

Coordinator/Project Lead

SCOPE

Internal Organization

Tools

Teams & OneDrive

DEXTalk is Telkom Design’s internal speaker series. I led a three-person team that organized three sessions per quarter and reported results to stakeholders. The series has held 30+ events since 2024, with 120+ participants per quarter.

​

As part of its efforts to continuously enhance team competencies and strengthen a collaborative culture, Telkom Design regularly hosts DEXTalk, an internal forum in the form of knowledge-sharing sessions and casual discussions.

Overview

DEXTalk is a monthly online event that gives talents within Telkom Design a platform to showcase their public speaking skills and share their knowledge with others. The topics are diverse, ranging from project experiences and design processes to challenges in developing digital products. It also encourages cross-role learning among UI/UX Designers, UX Researchers, UX Writers, and Visual Designers. DEXTalk is open to internal participants and members from other chapters within Telkom.

My role

Led a three-member team to organize three DEXTalk events each quarter, featuring different topics and speakers, and reported the progress and results to stakeholders.

Goals

  1. Increase quarterly participation compared to the previous leadership period.
  2. Achieve an average quantitative feedback score of above 4.0/5.0 per quarter.
  3. Lead a three-member team and provide clear direction for planning and running DEXTalk.

the Challenges

  1. Balancing DEXTalk with My Main ResponsibilitiesBesides managing DEXTalk, I continued working as a UI/UX Designer across various projects within Telkom Design. This required me to allocate extra time to DEXTalk while balancing its responsibilities with my main role
  2. High Targets with Limited ResourcesStakeholders expected high participation and positive feedback despite limited resources, including funding and manpower. I had to work closely with my team to manage these constraints and keep the events running smoothly.

Process

01

Weekly Discussion

Held weekly discussions with the team to review progress and plan the upcoming event for the month.

Weekly Discussion
Pre-Event Preparation

02

Pre-Event Preparation

Assigned a person in charge (PIC) for each event and coordinated progress on the speaker, moderator, event announcements, and Microsoft Teams setup.

03

Event Day

Ensured all preparations were in place and monitored the event to keep everything running according to plan.

Event Day
Event Reporting

04

Event Reporting

Reported the event's progress and final results to stakeholders.

Gathering Feedback and Improving Event Quality

Gathering Feedback and Improving Event Quality

Feedback is essential to improving event quality over time, and DEXTalk is no exception. We aimed to establish regular focus group discussions (FGDs) with talents across Telkom Design to hear their feedback directly, rather than relying solely on online feedback forms. With support from a UX Researcher, we organized discussion sessions to identify what we should maintain, improve, or reduce in future events.

ACHIEVEMENT

events held since 2024.

participants per quarter.

average quantitative feedback score based on data from 2024-2026

What i learned

  1. Managing People: Leading three people with different expectations, workflows, and priorities was challenging, but it helped me develop my leadership skills.
  2. Managing Expectations: Limited resources can be challenging, but effective teamwork and communication help us find ways to meet expectations within those constraints.
  3. Teamwork is a Must: Clear communication and collaboration are essential to addressing challenges and keeping a team aligned when working as a coordinator or leader.

Let’s work together